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Albert Clapes, Miguel Reyes, & Sergio Escalera. (2013). Multi-modal User Identification and Object Recognition Surveillance System. PRL - Pattern Recognition Letters, 34(7), 799–808.
Abstract: We propose an automatic surveillance system for user identification and object recognition based on multi-modal RGB-Depth data analysis. We model a RGBD environment learning a pixel-based background Gaussian distribution. Then, user and object candidate regions are detected and recognized using robust statistical approaches. The system robustly recognizes users and updates the system in an online way, identifying and detecting new actors in the scene. Moreover, segmented objects are described, matched, recognized, and updated online using view-point 3D descriptions, being robust to partial occlusions and local 3D viewpoint rotations. Finally, the system saves the historic of user–object assignments, being specially useful for surveillance scenarios. The system has been evaluated on a novel data set containing different indoor/outdoor scenarios, objects, and users, showing accurate recognition and better performance than standard state-of-the-art approaches.
Keywords: Multi-modal RGB-Depth data analysis; User identification; Object recognition; Intelligent surveillance; Visual features; Statistical learning
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Alejandro Cartas, Petia Radeva, & Mariella Dimiccoli. (2020). Activities of Daily Living Monitoring via a Wearable Camera: Toward Real-World Applications. ACCESS - IEEE Access, 8, 77344–77363.
Abstract: Activity recognition from wearable photo-cameras is crucial for lifestyle characterization and health monitoring. However, to enable its wide-spreading use in real-world applications, a high level of generalization needs to be ensured on unseen users. Currently, state-of-the-art methods have been tested only on relatively small datasets consisting of data collected by a few users that are partially seen during training. In this paper, we built a new egocentric dataset acquired by 15 people through a wearable photo-camera and used it to test the generalization capabilities of several state-of-the-art methods for egocentric activity recognition on unseen users and daily image sequences. In addition, we propose several variants to state-of-the-art deep learning architectures, and we show that it is possible to achieve 79.87% accuracy on users unseen during training. Furthermore, to show that the proposed dataset and approach can be useful in real-world applications, where data can be acquired by different wearable cameras and labeled data are scarcely available, we employed a domain adaptation strategy on two egocentric activity recognition benchmark datasets. These experiments show that the model learned with our dataset, can easily be transferred to other domains with a very small amount of labeled data. Taken together, those results show that activity recognition from wearable photo-cameras is mature enough to be tested in real-world applications.
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Francesco Ciompi, Oriol Pujol, & Petia Radeva. (2014). ECOC-DRF: Discriminative random fields based on error correcting output codes. PR - Pattern Recognition, 47(6), 2193–2204.
Abstract: We present ECOC-DRF, a framework where potential functions for Discriminative Random Fields are formulated as an ensemble of classifiers. We introduce the label trick, a technique to express transitions in the pairwise potential as meta-classes. This allows to independently learn any possible transition between labels without assuming any pre-defined model. The Error Correcting Output Codes matrix is used as ensemble framework for the combination of margin classifiers. We apply ECOC-DRF to a large set of classification problems, covering synthetic, natural and medical images for binary and multi-class cases, outperforming state-of-the art in almost all the experiments.
Keywords: Discriminative random fields; Error-correcting output codes; Multi-class classification; Graphical models
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Pierluigi Casale, Oriol Pujol, & Petia Radeva. (2014). Approximate polytope ensemble for one-class classification. PR - Pattern Recognition, 47(2), 854–864.
Abstract: In this work, a new one-class classification ensemble strategy called approximate polytope ensemble is presented. The main contribution of the paper is threefold. First, the geometrical concept of convex hull is used to define the boundary of the target class defining the problem. Expansions and contractions of this geometrical structure are introduced in order to avoid over-fitting. Second, the decision whether a point belongs to the convex hull model in high dimensional spaces is approximated by means of random projections and an ensemble decision process. Finally, a tiling strategy is proposed in order to model non-convex structures. Experimental results show that the proposed strategy is significantly better than state of the art one-class classification methods on over 200 datasets.
Keywords: One-class classification; Convex hull; High-dimensionality; Random projections; Ensemble learning
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Pierluigi Casale, Oriol Pujol, & Petia Radeva. (2012). Personalization and User Verification in Wearable Systems using Biometric Walking Patterns. PUC - Personal and Ubiquitous Computing, 16(5), 563–580.
Abstract: In this article, a novel technique for user’s authentication and verification using gait as a biometric unobtrusive pattern is proposed. The method is based on a two stages pipeline. First, a general activity recognition classifier is personalized for an specific user using a small sample of her/his walking pattern. As a result, the system is much more selective with respect to the new walking pattern. A second stage verifies whether the user is an authorized one or not. This stage is defined as a one-class classification problem. In order to solve this problem, a four-layer architecture is built around the geometric concept of convex hull. This architecture allows to improve robustness to outliers, modeling non-convex shapes, and to take into account temporal coherence information. Two different scenarios are proposed as validation with two different wearable systems. First, a custom high-performance wearable system is built and used in a free environment. A second dataset is acquired from an Android-based commercial device in a ‘wild’ scenario with rough terrains, adversarial conditions, crowded places and obstacles. Results on both systems and datasets are very promising, reducing the verification error rates by an order of magnitude with respect to the state-of-the-art technologies.
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