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Fahad Shahbaz Khan, Shida Beigpour, Joost Van de Weijer, & Michael Felsberg. (2014). Painting-91: A Large Scale Database for Computational Painting Categorization. MVAP - Machine Vision and Applications, 25(6), 1385–1397.
Abstract: Computer analysis of visual art, especially paintings, is an interesting cross-disciplinary research domain. Most of the research in the analysis of paintings involve medium to small range datasets with own specific settings. Interestingly, significant progress has been made in the field of object and scene recognition lately. A key factor in this success is the introduction and availability of benchmark datasets for evaluation. Surprisingly, such a benchmark setup is still missing in the area of computational painting categorization. In this work, we propose a novel large scale dataset of digital paintings. The dataset consists of paintings from 91 different painters. We further show three applications of our dataset namely: artist categorization, style classification and saliency detection. We investigate how local and global features popular in image classification perform for the tasks of artist and style categorization. For both categorization tasks, our experimental results suggest that combining multiple features significantly improves the final performance. We show that state-of-the-art computer vision methods can correctly classify 50 % of unseen paintings to its painter in a large dataset and correctly attribute its artistic style in over 60 % of the cases. Additionally, we explore the task of saliency detection on paintings and show experimental findings using state-of-the-art saliency estimation algorithms.
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Vacit Oguz Yazici, Longlong Yu, Arnau Ramisa, Luis Herranz, & Joost Van de Weijer. (2024). Main product detection with graph networks for fashion. MTAP - Multimedia Tools and Applications, 83, 3215–3231.
Abstract: Computer vision has established a foothold in the online fashion retail industry. Main product detection is a crucial step of vision-based fashion product feed parsing pipelines, focused on identifying the bounding boxes that contain the product being sold in the gallery of images of the product page. The current state-of-the-art approach does not leverage the relations between regions in the image, and treats images of the same product independently, therefore not fully exploiting visual and product contextual information. In this paper, we propose a model that incorporates Graph Convolutional Networks (GCN) that jointly represent all detected bounding boxes in the gallery as nodes. We show that the proposed method is better than the state-of-the-art, especially, when we consider the scenario where title-input is missing at inference time and for cross-dataset evaluation, our method outperforms previous approaches by a large margin.
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Juan Ramon Terven Salinas, Joaquin Salas, & Bogdan Raducanu. (2014). New Opportunities for Computer Vision-Based Assistive Technology Systems for the Visually Impaired. COMP - Computer, 47(4), 52–58.
Abstract: Computing advances and increased smartphone use gives technology system designers greater flexibility in exploiting computer vision to support visually impaired users. Understanding these users' needs will certainly provide insight for the development of improved usability of computing devices.
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Fei Yang, Yaxing Wang, Luis Herranz, Yongmei Cheng, & Mikhail Mozerov. (2022). A Novel Framework for Image-to-image Translation and Image Compression. NEUCOM - Neurocomputing, 508, 58–70.
Abstract: Data-driven paradigms using machine learning are becoming ubiquitous in image processing and communications. In particular, image-to-image (I2I) translation is a generic and widely used approach to image processing problems, such as image synthesis, style transfer, and image restoration. At the same time, neural image compression has emerged as a data-driven alternative to traditional coding approaches in visual communications. In this paper, we study the combination of these two paradigms into a joint I2I compression and translation framework, focusing on multi-domain image synthesis. We first propose distributed I2I translation by integrating quantization and entropy coding into an I2I translation framework (i.e. I2Icodec). In practice, the image compression functionality (i.e. autoencoding) is also desirable, requiring to deploy alongside I2Icodec a regular image codec. Thus, we further propose a unified framework that allows both translation and autoencoding capabilities in a single codec. Adaptive residual blocks conditioned on the translation/compression mode provide flexible adaptation to the desired functionality. The experiments show promising results in both I2I translation and image compression using a single model.
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Xinhang Song, Shuqiang Jiang, Luis Herranz, & Chengpeng Chen. (2019). Learning Effective RGB-D Representations for Scene Recognition. TIP - IEEE Transactions on Image Processing, 28(2), 980–993.
Abstract: Deep convolutional networks can achieve impressive results on RGB scene recognition thanks to large data sets such as places. In contrast, RGB-D scene recognition is still underdeveloped in comparison, due to two limitations of RGB-D data we address in this paper. The first limitation is the lack of depth data for training deep learning models. Rather than fine tuning or transferring RGB-specific features, we address this limitation by proposing an architecture and a two-step training approach that directly learns effective depth-specific features using weak supervision via patches. The resulting RGB-D model also benefits from more complementary multimodal features. Another limitation is the short range of depth sensors (typically 0.5 m to 5.5 m), resulting in depth images not capturing distant objects in the scenes that RGB images can. We show that this limitation can be addressed by using RGB-D videos, where more comprehensive depth information is accumulated as the camera travels across the scenes. Focusing on this scenario, we introduce the ISIA RGB-D video data set to evaluate RGB-D scene recognition with videos. Our video recognition architecture combines convolutional and recurrent neural networks that are trained in three steps with increasingly complex data to learn effective features (i.e., patches, frames, and sequences). Our approach obtains the state-of-the-art performances on RGB-D image (NYUD2 and SUN RGB-D) and video (ISIA RGB-D) scene recognition.
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